.class public final Lnbisdk/fc;
.super Landroid/view/animation/Animation;


# instance fields
.field nQ:F

.field nR:F

.field nS:F

.field private nT:J

.field nU:J

.field nV:I

.field nW:F

.field private nX:[F

.field private nY:F

.field private nZ:Lcom/nbi/map/data/Rectangle;

.field private oa:Lcom/nbi/map/data/Rectangle;

.field private ob:Lcom/nbi/map/data/Rectangle;

.field private oc:Lcom/nbi/map/data/Rectangle;


# direct methods
.method public constructor <init>(Lnbisdk/lf;)V
    .locals 4

    const/4 v3, 0x0

    invoke-direct {p0}, Landroid/view/animation/Animation;-><init>()V

    const/16 v0, 0x9

    new-array v0, v0, [F

    iput-object v0, p0, Lnbisdk/fc;->nX:[F

    invoke-virtual {p1}, Lnbisdk/lf;->ib()Lcom/nbi/map/data/Rectangle;

    move-result-object v0

    invoke-virtual {v0}, Lcom/nbi/map/data/Rectangle;->getWidth()I

    move-result v1

    invoke-virtual {v0}, Lcom/nbi/map/data/Rectangle;->getHeight()I

    move-result v0

    new-instance v2, Lcom/nbi/map/data/Rectangle;

    invoke-direct {v2}, Lcom/nbi/map/data/Rectangle;-><init>()V

    iput-object v2, p0, Lnbisdk/fc;->nZ:Lcom/nbi/map/data/Rectangle;

    iget-object v2, p0, Lnbisdk/fc;->nZ:Lcom/nbi/map/data/Rectangle;

    invoke-virtual {v2, v3, v3, v1, v0}, Lcom/nbi/map/data/Rectangle;->set(IIII)V

    new-instance v2, Lcom/nbi/map/data/Rectangle;

    invoke-direct {v2}, Lcom/nbi/map/data/Rectangle;-><init>()V

    iput-object v2, p0, Lnbisdk/fc;->ob:Lcom/nbi/map/data/Rectangle;

    iget-object v2, p0, Lnbisdk/fc;->ob:Lcom/nbi/map/data/Rectangle;

    invoke-virtual {v2, v3, v3, v1, v0}, Lcom/nbi/map/data/Rectangle;->set(IIII)V

    new-instance v2, Lcom/nbi/map/data/Rectangle;

    invoke-direct {v2}, Lcom/nbi/map/data/Rectangle;-><init>()V

    iput-object v2, p0, Lnbisdk/fc;->oc:Lcom/nbi/map/data/Rectangle;

    iget-object v2, p0, Lnbisdk/fc;->oc:Lcom/nbi/map/data/Rectangle;

    invoke-virtual {v2, v3, v3, v1, v0}, Lcom/nbi/map/data/Rectangle;->set(IIII)V

    new-instance v2, Lcom/nbi/map/data/Rectangle;

    invoke-direct {v2}, Lcom/nbi/map/data/Rectangle;-><init>()V

    iput-object v2, p0, Lnbisdk/fc;->oa:Lcom/nbi/map/data/Rectangle;

    iget-object v2, p0, Lnbisdk/fc;->oa:Lcom/nbi/map/data/Rectangle;

    invoke-virtual {v2, v3, v3, v1, v0}, Lcom/nbi/map/data/Rectangle;->set(IIII)V

    invoke-virtual {p0}, Lnbisdk/fc;->hq()V

    return-void
.end method


# virtual methods
.method protected final applyTransformation(FLandroid/view/animation/Transformation;)V
    .locals 4

    invoke-virtual {p2}, Landroid/view/animation/Transformation;->getMatrix()Landroid/graphics/Matrix;

    move-result-object v0

    iget v1, p0, Lnbisdk/fc;->nV:I

    const/4 v2, 0x4

    if-eq v1, v2, :cond_0

    iget v1, p0, Lnbisdk/fc;->nV:I

    const/4 v2, 0x5

    if-ne v1, v2, :cond_2

    :cond_0
    iget v1, p0, Lnbisdk/fc;->nQ:F

    iget v2, p0, Lnbisdk/fc;->nS:F

    iget v3, p0, Lnbisdk/fc;->nQ:F

    sub-float/2addr v2, v3

    iget v3, p0, Lnbisdk/fc;->nW:F

    mul-float/2addr v2, v3

    add-float/2addr v1, v2

    iput v1, p0, Lnbisdk/fc;->nR:F

    iget v1, p0, Lnbisdk/fc;->nR:F

    iput v1, p0, Lnbisdk/fc;->nY:F

    iget-object v1, p0, Lnbisdk/fc;->nX:[F

    invoke-virtual {v0, v1}, Landroid/graphics/Matrix;->getValues([F)V

    const-string v0, "ZoomAnimation"

    new-instance v1, Ljava/lang/StringBuilder;

    invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V

    const-string v2, "Zoom(iterpolatedTime: "

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-static {p1}, Ljava/lang/Float;->toString(F)Ljava/lang/String;

    move-result-object v2

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    const-string v2, ", mCurrentWeight: "

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    iget v2, p0, Lnbisdk/fc;->nR:F

    invoke-static {v2}, Ljava/lang/Float;->toString(F)Ljava/lang/String;

    move-result-object v2

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    const-string v2, ")"

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v1

    invoke-static {v0, v1}, Lnbisdk/x$1;->a(Ljava/lang/String;Ljava/lang/String;)V

    :cond_1
    :goto_0
    return-void

    :cond_2
    iget v0, p0, Lnbisdk/fc;->nV:I

    const/4 v1, 0x3

    if-eq v0, v1, :cond_1

    iget v0, p0, Lnbisdk/fc;->nV:I

    const/4 v1, 0x2

    if-ne v0, v1, :cond_1

    const-string v0, "ZoomAnimation"

    new-instance v1, Ljava/lang/StringBuilder;

    invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V

    const-string v2, "Fade(iterpolatedTime: "

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-static {p1}, Ljava/lang/Float;->toString(F)Ljava/lang/String;

    move-result-object v2

    invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    move-result-object v1

    invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v1

    invoke-static {v0, v1}, Lnbisdk/x$1;->a(Ljava/lang/String;Ljava/lang/String;)V

    goto :goto_0
.end method

.method public final cp()V
    .locals 1

    invoke-super {p0}, Landroid/view/animation/Animation;->hasEnded()Z

    move-result v0

    if-nez v0, :cond_0

    invoke-super {p0}, Landroid/view/animation/Animation;->reset()V

    :cond_0
    return-void
.end method

.method public final hp()F
    .locals 1

    iget v0, p0, Lnbisdk/fc;->nY:F

    return v0
.end method

.method public final hq()V
    .locals 3

    const/4 v2, 0x1

    const/high16 v0, 0x3f80

    invoke-super {p0}, Landroid/view/animation/Animation;->reset()V

    iput v0, p0, Lnbisdk/fc;->nQ:F

    iput v0, p0, Lnbisdk/fc;->nR:F

    iput v0, p0, Lnbisdk/fc;->nS:F

    const-wide/16 v0, 0xc8

    iput-wide v0, p0, Lnbisdk/fc;->nT:J

    const-wide/16 v0, 0x1f4

    iput-wide v0, p0, Lnbisdk/fc;->nU:J

    iput v2, p0, Lnbisdk/fc;->nV:I

    const/4 v0, 0x0

    iput v0, p0, Lnbisdk/fc;->nW:F

    iget-wide v0, p0, Lnbisdk/fc;->nT:J

    invoke-virtual {p0, v0, v1}, Lnbisdk/fc;->setDuration(J)V

    invoke-virtual {p0, v2}, Lnbisdk/fc;->setRepeatCount(I)V

    return-void
.end method

.method public final initialize(IIII)V
    .locals 1

    invoke-super {p0, p1, p2, p3, p4}, Landroid/view/animation/Animation;->initialize(IIII)V

    const/4 v0, 0x0

    iput v0, p0, Lnbisdk/fc;->nW:F

    new-instance v0, Lnbisdk/fc$1;

    invoke-direct {v0, p0}, Lnbisdk/fc$1;-><init>(Lnbisdk/fc;)V

    invoke-virtual {p0, v0}, Lnbisdk/fc;->setInterpolator(Landroid/view/animation/Interpolator;)V

    return-void
.end method

.method public final setDuration(J)V
    .locals 0

    invoke-super {p0, p1, p2}, Landroid/view/animation/Animation;->setDuration(J)V

    iput-wide p1, p0, Lnbisdk/fc;->nT:J

    return-void
.end method
